#story_event #Spidicules Once, there were two boys. They argued about everything. Nominate 2 male survivors with at least 1 Hunt XP in your settlement. As the boys grew into men, their enmity bloomed into rivalry. With each hard-earned battle scar, they sought to outdo each other. Choose one of the nominated survivors to gain the following ability: ![[Rival's Scar]] One day, one of the boys did not return from a hunt. The remaining boy felt no victory over his rival, only the loss of a friend. Unable to find him in the world, he refused to leave his bed, hoping to see him in his dreams. Choose one of the nominated survivors to die and the other to grieve. The grieving survivor gains the following based on the settlement's Death Principle: **Cannibalize**: **Revenge** disorder **Graves**: [[Vengeance]] fighting art Time passed, until one day he felt a strange vibration. Then, he heard the familiar voice of his lost friend just outside his hovel! He rushed outside, only to see the decaying body of his friend swaying awkwardly in the air. Horrified, he heard a dry rasping that could only be a laugh. For a moment, the monster was revealed before it vanished into the dark, whisking the corpse puppet away. The settlement may now hunt the [[Spidicules]]. Add **Spidicules** to the **Quarry** List on the Settlement Record Sheet. As long as he remains alive, the remaining nominated survivor must depart when the Spidicules is hunted.