#story_event #Lion_Knight
They awoke to find someone new standing at the center of their settlement. Still as a statue, a lion-like creature with razor claws stood seeing everything and saying nothing. They wondered if it was even alive, but the boldly curious reported an electrifying gaze in its still eyes. What is this creature? Why is it here?
### What is this creature?
The settlement gains the [[Stoic Statue]] innovation. Add **Stoic Statue** to the settlement's innovations on the settlement record.
Trembling, the survivors **[[#deliberate]]**.
### Deliberate
Add Story Event LION KNIGHT ![[Story_EventIcon_black.png]] [[Places, Everyone!]] to the timeline two years from now. Each player nominates 1 survivor, then the group rolls 1d10
| 1d10 | Result |
| ------ | --------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- |
| 1 - 3 | Distracted by the new presence, the survivors' attempts at labor amount to little. No matter where they go the Lion Knight's eyes seem to follow them. -2 Endeavor.<br><br>**Condition:**<br><br>**If you rolled a 2 or 3** and if the settlement has innovated **Drums**, they beat them wildly to drive the Lion Knight's gaze out of their minds. A random nominated survivor gains the **Coprolalia** disorder. |
| 4 - 7 | The survivors timidly place offerings at the Lion Knight's feet, but it stares and stares. Each nominated survivor gains a random disorder.<br><br>**Condition:**<br><br>**If you rolled a 5, 6, or 7** and if the settlement has innovated **Face Painting** the survivors cope by decorating their faces in the likeness of the strange arrival. The nominated survivors gain +4 insanity. |
| 8 - 10 | The unmoving figure is heralded as the salvation of the settlement and worshiped! Gain +2 Endeavor. The nominated survivor gains +2 understanding and may not endeavor during this settlement phase.<br><br>**Condition:**<br><br>**If you rolled a 9 or 10** and if the settlement has innovated **Symposium**, the survivors resolve they must be prepared for whatever good or ill omen portends. Gain the [[Nightmare Training]] innovation at no cost and +3 Endeavor. |