#story_event #Lion_God
You dive into the **Ventilation Shaft**.
**Escape** ends this event.
### Ventilation Shaft
| 1d10 | Result |
| ----- | --------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- |
| 1 - 3 | While scrambling down the ancient shaft, the floor suddenly gives way! You plummet deep and are [[#Trapped in a Pit]] |
| 4 - 7 | Partway down you find cryptic symbols are thickly scratched into the stone walls. If you have 8+ Hunt XP, you plunge into the Grand Gallery. Otherwise, **escape**. |
| 8+ | The symbols in the passageway portray a kingdom of strength and majesty populated by lion-like beings. As you run your hands across a symbol, part of it loosens and comes free, revealing a cache.<br><br>Gain the **Old Blue Box** strange resource and descend to the [[# Grand Gallery]]. |
### Grand Gallery
| 1d10 | Result |
| ----- | -------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- |
| 1 - 2 | The hall leading to the gallery is in disrepair. Sprinting through it, you are taken by darkness and [[#Trapped in a Pit]]. |
| 3 - 5 | A fresco covers the ceiling, depicting creatures with the appearance of men, but filled with something sinister. Staring upwards, you slip into a [[#Ventilation Shaft]]. |
| 6 - 9 | Giant stone buildings jut out through gold smoke. Gain the **Triptych** strange resource. If the Lion God is Level 2+, descend to the [[#Catacombs]]. Otherwise, you **escape**. |
| 10 | Gain 1 Broken Lantern basic resource and descend to the [[#Catacombs]] |
### Catacombs
| 1d10 | Result |
| ----- | --------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- |
| 1 - 6 | In a vast chamber, golden sarcophagi are strewn about like rubble. As you navigate the dead, the smell of incense and flesh makes you feel sick. You black out, only to awaken [[#Trapped in a Pit]]. If **insane**, gain the **Canopic Jar** strange resource. |
| 7+ | Metallic bloodstains can be seen against deep gashes in the floor. Gain the Silver Urn strange resource. If the Lion God is Level 3+, you recognize this sad place as a monument to loss and descend to the [[#God's Chamber]]. Otherwise, you **escape**. |
### God's Chamber
| 1d10 | Result |
| ----- | --------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- |
| 1 - 5 | Staggering amounts of gold and steel take on twisted forms and bear the marks of the Lion God's frustration. Gain 1 **Iron** strange resource. You may **escape** now or suffer a random [[brain]] trauma and roll again on this table. |
| 6+ | Nearly everything in the crowded room is mauled beyond recognition by tooth and claw. Only a sarcophagus in the center remains untouched. Gain the **Sarcophagus** strange resource and **escape**. |
### Trapped in a Pit
Gain 1 bleeding token. A survivor adjacent to the Sinkhole must spend 1 survival to save you. If they do, you **escape**. If they do not, or if you are the last survivor on the showdown board, you die.