#story_event #dung_beetle_knight ### Prepare the Farm Nominate 1 or more survivors to be Farmers. A survivor cannot be a Farmer if they have already endeavored elsewhere this settlement phase. All Farmers toil underground, pulling nightmare weeds and fighting seed eating insects. The Farmers are exhausted by their task. They cannot depart or spend endeavors this settlement phase. Roll 1d10, adding the number of Farmers to the result. | 1d10 | Result | | ------ | ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- | | 1 - 6 | All Farmers die, nourishing the soil. Add Story Event DUNG BEETLE KNIGHT ![[Story_EventIcon_black.png]] [[Black Harvest]] **(1)** to the timeline 4 years from now. | | 7 - 14 | Add Story Event DUNG BEETLE KNIGHT ![[Story_EventIcon_black.png]] [[Black Harvest]] **(1)** to the timeline 4 years from now. | | 15+ | The Farmers zealously clear the underground farm with aid from the settlement. Add Story Event DUNG BEETLE KNIGHT ![[Story_EventIcon_black.png]] [[Black Harvest]] **(1)** to the timeline 3 years from now and gain 2 random vermin resources. All Farmers and departing survivors this year gain the **Vermin Obsession** disorder. | ### Encase & Bury the Gear Nominate 1 or more survivors to be Embalmers. A survivor cannot be an Embalmer if they have already endeavored elsewhere this settlement phase. The Embalmers carefully construct casings and bury gear deep in mineral-rich soil. The Embalmers are exhausted by their task. They cannot depart or spend endeavors this settlement phase. For each Embalmer, select 1 gear with the **mineral** keyword and spend 1 **Preserved Caustic Dung** strange resource. For each piece of gear selected, roll 1d10. | 1d10 | Result | | ----- | ---------------------------------------------------------------------------------------------------------------------------------------------------------- | | 1 - 4 | Your casing is imperfect. Spend 1 bone to create a bonemeal patch for it. If you do, **bury the gear**. Otherwise, your casing breaks and nothing happens. | | 5+ | You **bury the gear**. Gain +1 understanding. | #### **Bury the Gear** The gear has been expertly buried. Indicate this on the settlement storage and archive the gear. Gear may be recovered during the [[Black Harvest]] story event.