The Tyrant's voice booms from the throne, cracking the glassy ground below. It delivers a final edict. "Erect a fearsome tomb to celebrate my death. When the deed is done, you will lay me in it." Before their eyes, the Tyrant grows enormous, hideously twisting and tearing itself into its true form. A mountain of shining, black muscle and a delicate glowing membrane lays curled around its throne, rhythmically undulating with weary breath. The survivors slowly stir from their slack-jawed horror, clumsily starting to clear the outskirts of the settlement for the tomb's foundation. Add Story Event DRAGON KING ![[Story_EventIcon_black.png]] [[The Tomb|The Tomb: Part 1]] to the next year on the timeline. If the settlement's population has more normal survivors than People of the Stars, the settlement gains the [[Ultimate Weapon]] innovation. If the settlement's population has more People of the Stars than normal survivors, the settlement gains the [[Final Fighting Art]] innovation. ### Part 1 The settlement begins the Tomb's foundation. This lantern year, archive all basic resources brought back by returning survivors (rounded down). Gain 1 **Hazmat Shield** rare gear. If there are fewer than 4 People of the Stars in the settlement, the settlement sacrifices 2 survivors without constellations (if possible). The departing survivors gain +1 luck token. Add Story Event DRAGON KING ![[Story_EventIcon_black.png]] [[The Tomb|The Tomb: Part 2]] to the next year on the timeline. ### Part 2 The construction is demanding. This lantern year, archive all basic resources brought back by returning survivors (rounded down). If there are fewer than 4 People of the Stars in the settlement, -4 Endeavor. The departing survivors gain +1 luck token. Add Story Event DRAGON KING ![[Story_EventIcon_black.png]] [[The Tomb|The Tomb: Part 3]] to the next year on the timeline. Returning survivors roll 1d10. | 1d10 | Result | | ------ | ----------------------------------------------------------------------------------------------------------------------------------- | | 1 - 7 | You throw your energy behind the settlement's frantic pace, completely exhausting yourself. You must skip the next hunt to recover. | | 8 - 10 | You vigorously pitch in. Gain +1 permanent strength. You must skip the next hunt to recover from your herculean exertions. | ### Part 3 Overwork and lack of rest take their toll. This lantern year, archive all basic resources brought back by returning survivors (rounded down). If there are fewer than 4 People of the Stars in the settlement, any survivors with 0 Hunt XP die. The departing survivors hide, avoiding labor. They heal all broken severe injuries and gain +2 luck tokens. Add Story Event DRAGON KING ![[Story_EventIcon_black.png]] [[The Tomb|The Tomb: Part 4]] to the next year on the timeline. ### Part 4 Doomsday approaches. The settlement feels the languid gaze of God searching their innermost resolve. The departing survivors gain +2 luck tokens. | 1d10 | Result | | ------ | ---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- | | 1 - 7 | The People of the Stars surge with pride, overwhelming the settlement and killing any remaining survivors that are not People of the Stars. Do not apply the benefits of your Death Principle. | | 8 - 10 | The settlement looks into the face of God and feels its accepting gaze. Any survivors that are not already People of the Stars gain +5 courage and +5 understanding. |