#core #story_event #People_of_the_Lantern #The_Hand [[The Hand]] strides into the settlement. The survivors' thoughts vanish as they fall to their knees, struck dumb by its glorious, incomprehensible presence. Add **The Hand** to the nemesis encounter list. Add **Nemesis Encounter - The Hand Lvl 1** to the timeline 2 years from now. The Hand begins the [[#Inspection]]. ### Inspection Roll 1d10. | 1d10 | Result | | ------ | ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- | | 1 - 3 | In one swift motion **The Hand** draws its sword, cleaving the **Lantern Oven** and 4 survivors asunder. Suffer -4 population. Return the **Lantern Oven** to the innovation deck. [[#Challenge]] The Hand to avoid this loss.<br><br>*If* you rolled a **2** or **3** *and if* the settlement has the [[Accept Darkness (Society Principle)\|Accept Darkness]] Society Principle, The Hand presents 2 infants to the kneeling population. Gain +2 population. | | 4 - 7 | The Hand rampages through the settlement. Lose any resources in the settlement storage and suffer -1 population. [[#Challenge]] The Hand to avoid this loss.<br><br>*If* you rolled a **5, 6**, or **7** *and if* the settlement has the [[Guidepost]] innovation, The Hand demonstrates sophisticated fighting arts. Gain 1 weapon mastery of your choice and add it to your settlement. | | 8 - 10 | The Hand points at the survivor (survivors in case of a tie) with the most hunt experience. A warble is trapped in their throat as their chest bursts open expelling their organs (killing them). [[#Challenge]] The Hand to avoid this loss.<br><br>*If* you rolled a **9** or **10** and if the settlement has the [[Survival of the Fittest (New Life Principle)\|Survival of the Fittest]] New Life Principle, The Hand's voice sounds in all of the survivors' heads. None can recall what happened, but each feels profoundly changed. No **Endeavor** may be spent this settlement phase. All living survivors gain +1 permanent strength. | ### Challenge **The Hand** accepts your challenge! Add **Special Showdown - The Hand Lvl 1** to the timeline this year. (After the showdown, heal the returning survivors, then resume this year's settlement phase at the update death count step. Do not gain **Endeavor**, draw a settlement event card, or advance a lantern year.)