#core #story_event #People_of_the_Lantern
There was once a mad woman who spent her days talking into the darkness. One day, it spoke back.
The group must choose one.
- **Collective Toil**
- **Accept Darkness**
### Collective Toil
Tainted by darkness, a survivor nearly brought ruin to the settlement. On the day of her exile, the people decided that all must spend equal time hunting and working to avoid future disasters. -1 population. Add Story Event ![[Story_EventIcon_black.png]] [[Bone Witch]] to the timeline 3 years from now.
The settlement gains the [[Collective Toil (Society Principle)|Society Principle: Collective Toil]]. Find and place the card on the settlement board and note it on the settlement record sheet.
After adding the card to the settlement roll 1d10.
| 1d10 | Result |
| ------ | ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- |
| 1 - 3 | All survivors gain survival up to the survival limit. |
| 6 - 10 | Three unknown survivors with ink-stained eyes drag a monster's corpse into the settlement. Upon seeing the united settlement, they offer the corpse as tribute and plead for their lives. Gain +3 population, 2 random White Lion resources and 1 skull resource. |
### Accept Darkness
The darkness spoke startling truths. It told the people they were monsters just like the ones they hunted. The people accepted their monstrosity and their place stalking in the darkness.
The settlement gains the [[Accept Darkness (Society Principle)|Society Principle: Accept Darkness]]. Find and place the card on the settlement board and note it on the settlement record sheet.
After adding the card to the settlement roll 1d10.
| 1d10 | Result |
| ------ | -------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- |
| 1 - 5 | Nominate up to 4 survivors. Each gains +10 insanity. |
| 6 - 10 | Nominate a female survivor (if you can't, nominate a male instead). The survivor is heralded as the settlements leader! Gain the **Quixotic** disorder. It cannot be removed for any reason. In addition, gain the **Leader** and **Orator of Death** fighting arts. |