#core #story_event
Patterns: *If your campaign is utilizing the **pattern** system, when you gain Insight, draw a random pattern card from the pattern deck and record it on the settlement record sheet.*
In a single moment, the curtain of the world pulls back.
Select the epiphany corresponding to the current game phase. A survivor may only gain these benefits **once a lifetime**.
### Showdown - Epiphany
Watching the chaotic movements of monsters, you perceive a pattern. Perhaps its motives are not so different from your own. You can imagine yourself in the monster's place. Gain the following ability and roll on the table below.
![[Analyze]]
| 1d10 | Result |
| ----- | -------------------------------------------- |
| 1 - 3 | Ignore the next severe injury this showdown. |
| 4 - 7 | Gain +3 survival and +3 insanity. |
| 8 - 9 | Gain +1 permanent accuracy. |
| 10+ | Gain +1 permanent movement. |
### Hunt - Epiphany
You dream. Before you, toiling silently, a strange creature with the imprint of a human face sculpts stone face into the ground. You meet its concave gaze and wake. Gain the following ability and roll on the table below.
![[Explore]]
| 1d10 | Result |
| ----- | --------------------------------------------- |
| 1 - 3 | Reroll one hunt event result this hunt phase. |
| 4 - 7 | Gain +3 survival and +3 insanity. |
| 8 - 9 | Gain +1 permanent accuracy. |
| 10+ | Gain +1 permanent evasion. |
### Settlement - Epiphany
The hunt, which once filled you with inexorable dread, takes on a new dimension. Your expeditions outside the settlement inspire you with curiosity and wonder. Gain the following ability and roll on the table below.
![[Tinker]]
| 1d10 | Result |
| ----- | ----------------------------------------- |
| 1 - 3 | If you innovate this phase, draw +1 card. |
| 4 - 7 | Gain +1 Endeavor this settlement phase. |
| 8 - 9 | Gain +1 permanent accuracy. |
| 10+ | Gain +1 permanent strength. |