#core #story_event Patterns: *If your campaign is utilizing the **pattern** system, when you gain Insight, draw a random pattern card from the pattern deck and record it on the settlement record sheet.* In a single moment, the curtain of the world pulls back. Select the epiphany corresponding to the current game phase. A survivor may only gain these benefits **once a lifetime**. ### Showdown - Epiphany Watching the chaotic movements of monsters, you perceive a pattern. Perhaps its motives are not so different from your own. You can imagine yourself in the monster's place. Gain the following ability and roll on the table below. ![[Analyze]] | 1d10 | Result | | ----- | -------------------------------------------- | | 1 - 3 | Ignore the next severe injury this showdown. | | 4 - 7 | Gain +3 survival and +3 insanity. | | 8 - 9 | Gain +1 permanent accuracy. | | 10+ | Gain +1 permanent movement. | ### Hunt - Epiphany You dream. Before you, toiling silently, a strange creature with the imprint of a human face sculpts stone face into the ground. You meet its concave gaze and wake. Gain the following ability and roll on the table below. ![[Explore]] | 1d10 | Result | | ----- | --------------------------------------------- | | 1 - 3 | Reroll one hunt event result this hunt phase. | | 4 - 7 | Gain +3 survival and +3 insanity. | | 8 - 9 | Gain +1 permanent accuracy. | | 10+ | Gain +1 permanent evasion. | ### Settlement - Epiphany The hunt, which once filled you with inexorable dread, takes on a new dimension. Your expeditions outside the settlement inspire you with curiosity and wonder. Gain the following ability and roll on the table below. ![[Tinker]] | 1d10 | Result | | ----- | ----------------------------------------- | | 1 - 3 | If you innovate this phase, draw +1 card. | | 4 - 7 | Gain +1 Endeavor this settlement phase. | | 8 - 9 | Gain +1 permanent accuracy. | | 10+ | Gain +1 permanent strength. |