#core #story_event Your campaign has ended in death and magnificent hopelessness. The settlement is lost. ## **Lost Settlements** Start a new campaign by taking a settlement record sheet and filling in a box under the lost settlement section. Apply all milestone bonuses earned to your new campaign and begin the First Story. For very successive settlement you have lost, you may fill in a box and continue to earn new milestone bonuses for your future campaigns. ### 1. Left Overs At the start of the showdown with the First Story White Lion, set up 1 Survivor Corpse terrain card. ### 2. Those before us. When the survivors reach the settlement, they find small traces of human life before them. Gain 1 skull basic resource and increase the survival limit by 1. ### 3. Ocular Parasites The new generation of survivors' eyes have better adapted to the darkness. All survivors gain +1 permanent accuracy. However, the First Story [[White Lion]] has grown fat from all the survivors it's eaten. At the start of the showdown, it gains +1 damage token and +1 movement token. ### 4. Rainy Season The weather is extremely temperamental. Add the **Acid Storm** settlement event to the timeline years 3, 7, 13, 19. ## Skipping the First Story Showdown If you are starting a new campaign, you may optionally skip the First Story showdown and jump straight to the settlement phase setup. If you do, roll 1d10 on the table below to quickly determine your starting resources and gear. | 1d10 | Result | | ----- | ------------------------------------------------------------------------------------------------------------------ | | 1 - 3 | Set your population to 6. The group gains 4 basic resources and 4 White Lion resources. Archive 2 founding stones. | | 4 - 7 | Set your population to 8. The group gains 4 basic resources and 4 White Lion resources. Archive 1 founding stone. | | 8+ | Set your population to 10. The group gains 4 basic resources and 4 White Lion resources. |