#core #story_event
Your time in the darkness changes you.
Gain the benefits for the Hunt XP milestone you have reached. A survivor may only gain each milestone benefit once a lifetime.
### Age Level 1 - █ - **Weapon Proficiency**:
You may now select a weapon type for weapon proficiency. (If you wound a monster with the selected weapon type, you are eligible to gain a proficiency level during the aftermath. Roll on the table below
Available Weapon Types:
axe, bow, club, dagger, fist & tooth, grand weapon, katar, shield, spear, sword, and whip.
- Katana (Sunstalker)
- Scythe (Dragon King)
| Roll 2d10 | Roll Results Table |
| :-------: | :-------------------------: |
| 2 | Gain +1 permanent evasion. |
| 3 - 6 | Gain +1 permanent strength. |
| 7 - 15 | Gain 1 random fighting art |
| 16 - 19 | Gain +1 permanent accuracy. |
| 20 | Gain +1 permanent luck. |
### Age Level 2 - █ █ - **Improved Reflexes**:
The years sharpen your reflexes. Roll on the table below.
| Roll 2d10 | Roll Results Table |
| :-------: | :-------------------------: |
| 2 | Gain +1 permanent movement. |
| 3 - 6 | Gain 1 random fighting art |
| 7 - 15 | Gain +1 permanent strength. |
| 16 - 19 | Gain 1 random fighting art |
| 20 | Gain +1 permanent speed. |
### Age Level 3 - █ █ █ - **Enhanced Senses**:
Experience sharpens your instincts. Roll on the table below.
| Roll 2d10 | Roll Results Table |
| :-------: | :------------------------------------: |
| 2 | Gain +1 permanent speed. |
| 3 - 6 | Gain +1 permanent movement. |
| 7 - 15 | Gain 1 random fighting art. |
| 16 - 19 | Draw 2 random fighting arts and gain 1 |
| 20 | Gain +3 permanent strength. |
### Age Level 4 - █ █ █ █ - Lucky Elder:
Age is the rarest resource of all. Roll on the table below.
| Roll 2d10 | Roll Results Table |
| :-------: | :-----------------------------------------: |
| 2 | Draw 5 Random fighting arts and gain 1. |
| 3 - 6 | Gain +1 permanent evasion. |
| 7 - 15 | Gain +1 permanent luck. |
| 16 - 19 | Gain +1 permanent speed. |
| 20 | Gain +1 permanent attribute of your choice. |