#core #story_event Your time in the darkness changes you. Gain the benefits for the Hunt XP milestone you have reached. A survivor may only gain each milestone benefit once a lifetime. ### Age Level 1 - █ - **Weapon Proficiency**: You may now select a weapon type for weapon proficiency. (If you wound a monster with the selected weapon type, you are eligible to gain a proficiency level during the aftermath. Roll on the table below Available Weapon Types: axe, bow, club, dagger, fist & tooth, grand weapon, katar, shield, spear, sword, and whip. - Katana (Sunstalker) - Scythe (Dragon King) | Roll 2d10 | Roll Results Table | | :-------: | :-------------------------: | | 2 | Gain +1 permanent evasion. | | 3 - 6 | Gain +1 permanent strength. | | 7 - 15 | Gain 1 random fighting art | | 16 - 19 | Gain +1 permanent accuracy. | | 20 | Gain +1 permanent luck. | ### Age Level 2 - █ █ - **Improved Reflexes**: The years sharpen your reflexes. Roll on the table below. | Roll 2d10 | Roll Results Table | | :-------: | :-------------------------: | | 2 | Gain +1 permanent movement. | | 3 - 6 | Gain 1 random fighting art | | 7 - 15 | Gain +1 permanent strength. | | 16 - 19 | Gain 1 random fighting art | | 20 | Gain +1 permanent speed. | ### Age Level 3 - █ █ █ - **Enhanced Senses**: Experience sharpens your instincts. Roll on the table below. | Roll 2d10 | Roll Results Table | | :-------: | :------------------------------------: | | 2 | Gain +1 permanent speed. | | 3 - 6 | Gain +1 permanent movement. | | 7 - 15 | Gain 1 random fighting art. | | 16 - 19 | Draw 2 random fighting arts and gain 1 | | 20 | Gain +3 permanent strength. | ### Age Level 4 - █ █ █ █ - Lucky Elder: Age is the rarest resource of all. Roll on the table below. | Roll 2d10 | Roll Results Table | | :-------: | :-----------------------------------------: | | 2 | Draw 5 Random fighting arts and gain 1. | | 3 - 6 | Gain +1 permanent evasion. | | 7 - 15 | Gain +1 permanent luck. | | 16 - 19 | Gain +1 permanent speed. | | 20 | Gain +1 permanent attribute of your choice. |