#severe_table | Roll | Title | Description | | ----- | ----------------- | ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- | | 1 - 2 | Mortal Terror | No ifs, ands, or buts, the survivor is dead.<br> | | 3 | Memory Loss | Lose 2 levels of weapon proficiency. | | 4 | Flee | You are knocked down & suffer knockback equal to your movement towards the closest board edge. Gain 1d5 insanity.<br> | | 5 - 6 | Danger Seizure | You thrash about wildly, dealing 1 damage to yourself & every adjacent survivor. Gain a random disorder & 1d5 Insanity.<br> | | 7 - 8 | Lunacy | Gain a random disorder & 1d5 insanity. | | 9 | New Perspective | You are knocked down & gain 1d10 insanity. | | 10 | Frenzy | Gain 1d5 insanity, +1 speed token & +1 strength token. Ignore slow on melee weapons. You may not spend survival. You may not use fighting arts. You may not use weapon specialization or weapon mastery. Can be gained multiple times. Lasts until end of showdown. | | 11 | Maniacal Laughter | You are knocked down. Gain -1 speed token, the priority target token & 1d5 insanity. | | 12 | Clarity | You are knocked down. Add your current survival to insanity & reduce survival to 0. Gain random disorder. If you already have 3 disorders, you die.<br> | | 13 | Impossible! | How could this happen! Gain +1d10 survival, +1d10 insanity & +2 luck tokens! |