#Monster #N2 #Nemesis #Lion_Knight ## Intro >"There was once a monster who was shunned by its creator and left to wander the darkness. Lost in the world of humans, it was driven insane in its attempts to comprehend them. Now, the only reality it accepts exists deep inside its hollow, broken mind." ## Nemesis (Skip Hunt) Departing survivors do not have a Hunt Phase. Instead, select the Lion Knight's monster level (it should be 1 greater than the last Lion Knight encounter) and set up the showdown accordingly. Unless directed to by the timeline, the Lion Knight may not be chosen for a Nemesis Encounter. #### Special Rules - Roles: Survivors begin the showdown with a Role card. Ensure that a survivor has the Villain role card by dealings it first. Then, deal one Role card at random to each other survivor. ## AI Deck: ### Instinct: >**Catwalk** >The Lion Knight full moves towards the Villain. End the monster's turn. ### Level 1: | Level | B | A | L | Mov | Tgh | Spd | Dmg | | :---: | :-: | :-: | :-: | :-: | :-: | :-: | :-: | | 1 | 10 | 2 | 0 | 7 | 10 | +0 | +0 | - S: Zeal - S: Outburst ROLES: Ruler, Damsel, Villain, Fool ### Level 2: | Level | B | A | L | Mov | Tgh | Spd | Dmg | | :---: | :-: | :-: | :-: | :-: | :-: | :-: | :-: | | 2 | 10 | 5 | 0 | 8 | 12 | +0 | +0 | - S: Zeal - S: Outburst - S: Drama Lessons ROLES: Ruler, Damsel, Villain, Fool ### Level 3: | Level | B | A | L | Mov | Tgh | Spd | Dmg | | :---: | :-: | :-: | :-: | :-: | :-: | :-: | :-: | | 3 | 12 | 9 | 0 | 9 | 15 | +1 | +1 | - S: Zeal - S: Outburst - S: Drama Lessons - S: Last Act - S: **[[Indomitable]]** ROLES: Ruler, Damsel, Villain, Fool ## Showdown Setup ### Level 1 ![[Lion Knight 1 Board Graphic.png]] #### Terrain & Deployment - Place the nemesis in the center (RED) of the board. - Place survivors in the blue zone. - The survivors are defending their home. **They go first**. ### Level 2+ ![[Lion Knight 2+ Board Graphic.png]] #### Terrain & Deployment - Place the nemesis in the center (RED) of the board. - Place survivors in the blue zone. - Setup the Throne (GREEN), Balcony (YELLOW), Stage (PURPLE) and Horn (BROWN) Lion Knight Special Terrain cards in the spaces indicated. - The survivors are defending their home. **They go first**. ## Aftermath #### Victory The first time you defeat the Lion Knight, gain the **Lion Knight Badge** rare gear. - +1 Hunt XP - +1 Weapon Proficiency (if eligible) Trigger the following story events according to Monster Level: - **1 - 2**: Story Event LION KNIGHT ![[Story_EventIcon_black.png]] [[Intermission]] - **3**: Story Event LION KNIGHT ![[Story_EventIcon_black.png]] [[Finale]] If the settlement has **Katar Mastery** when they defeat the level 3 Lion Knight, the monster's claws are meticulously replicated. Gain the Lion Knight's **Left Claw** and **Right Claw** rare gear cards. #### Defeat The Lion Knight resumes his repose. Story Event LION KNIGHT ![[Story_EventIcon_black.png]] [[Intermission]]