#hunt_event
The survivors approach a massive portcullis standing in the darkness. It is not attached to anything and does not bar their way.
They may choose to walk around it. If they do, roll again on the hunt event table before moving on the hunt board.
If the settlement has the **Portcullis Key**, they may erase it from the settlement record sheet and use it. Each survivor gains +1 courage. The portcullis creaks open and the survivors step through. A dank gloom awaits the survivors inside.
| 1d10 | Event revealer |
| ---- | -------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- |
| 1 | The portcullis suddenly slams shut behind them and the lights of their lanterns begin to dim. The last thing the survivors see is the grimace of fear on each other's faces as the dark closes in. The survivors are dead. |
| 2+ | At their feet lies an ornate crucible with a void in the shape of a mighty weapon. Gain the **Perfect Crucible** strange resource. If they have a Blacksmith in their settlement, they may now craft a Perfect Slayer. |