#hunt_event #investigate
The way forward is blocked by dense, gold-flecked smoke. If the survivors have a Final Lantern, it guides them through the smoke without any trouble; end this event.
The survivors may push ahead and brave the smoke. If they do, each survivor gains +1 courage and the event revealer rolls 1d10. If they don't brave the smoke, they take the long way around; roll again on the hunt event table before moving on the hunt board.
| 1d10 | Event revealer |
| ----- | -------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- |
| 1 - 5 | The smoke overwhelms the survivors. As they run through the glittering smog, each survivor suffers 1 event damage to the head and chest locations. When they finally breach the haze's end, they silently walk on. No one is comfortable sharing the terrible things they glimpsed. Each survivor gains 1 random disorder. |
| 6+ | The survivors grasp each other's hands, form a line, and traverse the smoke. They breathe through rags and take turns peeking out for orientation. Somewhere, deep within the smoke, the stumble across a crater. They may ignore it and escape the smoke (ending this event) or explore the crater. |
The survivors carefully descend into the crater, finding the ruins of a settlement surrounded by a ring of skulls. The settlement is absolutely demolished and almost everything has been ground to powder from some tremendous force. The skulls face away from the ruins and in each gaping mouth, a golden ember spews smoke.
The sight is haunting; each survivor suffers 1d10 brain event damage and gains 1 random disorder. The survivors gingerly sift through the ruins. Nominate a survivor to investigate and roll 1d10.
| 1d10 | Nominated survivor - Investigate |
| ----- | ---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- |
| 1 | Against all reason, you feel compelled to reach into a skull and take an ember. Your flesh sizzles, blinding you with pain yet you cannot stop yourself from reaching for your own mouth. If you have a [[Head\|shattered jaw]], you're thwarted. You drop the golden ember from your burning hand. Suffer the dismembered arm severe injury. Shaken, the survivors flee the smoke.<br><br>Otherwise, your jaw clamps shut around the ember, the flesh of your mouth melts shut, muffling your cries of pain. Smoke pours from your eyes, nose, and ears. If the settlement has **Survival of the Fittest**, the urge to live wins out and you savagely break open your own jaw, suffer the [[Head\|shattered jaw]] severe head injury. The ember tumbles to the ground, its sputtering hiss ringing in your ears as all survivors flee in horror.<br><br>Otherwise, your smoking, melting body marches robotically into the ring of skulls, laying itself in the place of the disturbed skull. The putrid smell of your burning brain suffuses the smoke in the air. The sight is so disturbing that all other survivors flee, never to speak of what happened. |
| 2 - 4 | You sense the extreme danger from the golden embers and linger just long enough to grab a small trinket. Gain 1 Broken Lantern basic resource. |
| 5 - 8 | You notice that the settlement is strewn with lanterns, all extinguished and smashed nearly beyond recognition. The survivors resolve that this will never happen to them. If any survivor returns to the settlement this year, gain +2 endeavors. |
| 9+ | Amidst the ruins, you find only one unbroken object. A **Twilight Sword**. It rests, respectfully laid across a mostly undamaged survivor's skeleton. If the settlement does not have a **Twilight Sword**, and no survivor in the group has the **Honorable** disorder, you may nominate a survivor to gain the **Twilight Sword** rare gear. If you do and the [[Hooded Knight]] story event is not on the timeline, add it to the timeline 2 years from now. |