#hunt_event #investigate
Amidst the endless stone faces, the event revealer notices an unusual object on the ground. The event revealer investigates and rolls 1d10.
If the settlement has Records, add +6 to the result.
| 1d10 | Event revealer - Investigate |
| ----- | ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- |
| 1 - 2 | You find a weathered, purple stone with a swirling texture. It is shockingly heavy. Mesmerized by the stone, you hide it from the other survivors. Gain the **Secretive** disorder and -1 movement token from lugging the stone around. |
| 3 - 4 | Useless junk litters the ground. |
| 5 - 9 | ou find a stone heart that pulses with warmth as you hold it in your hands. Gain +1 insanity. |
| 10+ | You find a mask with living lips. If you return to the settlement with the mask, it quickly learns your language and shares its secrets before crumbling to dust. At the start of the next settlement phase, draw 3 innovations from the innovation deck and add one to you settlement at no cost.<br><br>If any survivor has a Final Lantern, it begins to flash and vibrate wildly. The mask disintegrates and all survivors suffer 1 brain event damage. |