#hunt_event The glow of the survivors' lanterns blurs, forming trails of light behind them. If the settlement has fought a **Phoenix**, the group recognizes the phenomenon. All survivors gain +1 understanding. The event revealer rolls 1d10 on the table below. If any survivor has an **hours ring**, they may instead select a die result. | 1d10 | Event revealer | | ----- | ---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- | | 1 - 3 | The survivors' bodies suddenly age. All survivors with less than 10 Hunt XP gain +3 Hunt XP. Do not gain the benefits of Age. Your bodies have physically aged, no practical experience has been learned. | | 4 - 9 | The survivors' minds fill with alien memories. They are no longer just themselves. They walk differently and speak with strange accents. Give each survivor a new name and +1 survival for being named. Each survivor gains +1 Hunt XP and 1 random disorder.<br><br>If your settlement has **Survival of the Fittest**, and you've already used you once-per-lifetime reroll, you may use it again. | | 10+ | The survivors are suddenly standing by their quarry! Start the showdown immediately. |