#hunt_event
The glow of the survivors' lanterns blurs, forming trails of light behind them.
If the settlement has fought a **Phoenix**, the group recognizes the phenomenon. All survivors gain +1 understanding.
The event revealer rolls 1d10 on the table below. If any survivor has an **hours ring**, they may instead select a die result.
| 1d10 | Event revealer |
| ----- | ---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- |
| 1 - 3 | The survivors' bodies suddenly age. All survivors with less than 10 Hunt XP gain +3 Hunt XP. Do not gain the benefits of Age. Your bodies have physically aged, no practical experience has been learned. |
| 4 - 9 | The survivors' minds fill with alien memories. They are no longer just themselves. They walk differently and speak with strange accents. Give each survivor a new name and +1 survival for being named. Each survivor gains +1 Hunt XP and 1 random disorder.<br><br>If your settlement has **Survival of the Fittest**, and you've already used you once-per-lifetime reroll, you may use it again. |
| 10+ | The survivors are suddenly standing by their quarry! Start the showdown immediately. |