#hunt_event
The ground ahead is pockmarked with pools filled with a gooey liquid. They bubble merrily and stink of digesting meat. As the survivors move between them, they are overcome by waves of nausea.
If any survivor has a sickle, they slice a few leaves from a nearby plant and everybody uses them to plug their noses and mask the smell. All survivors gain +1 understanding.
Otherwise, each survivor rolls 1d10. If the result is less than their survival, they continue on. Otherwise, they vomit into a nearby pool, suffering 1 event damage to the body. Before their eyes, the pool greedily dissolves their vomit, they gain +1 understanding.
If any survivor has 3+ understanding, they devise a way to use the pools. Each survivor may place one piece of gear in the pool. Archive the gear and gain the resources used to craft it (if any).