#hunt_event The survivors stop at the head of a path. Small lanterns twinkle, marking its edges. The event revealer decides whether or not the survivors follow the path. If the event revealer is insane, they must. If the survivors follow the path, the event revealer gains +1 understanding then rolls 1d10 and adds their understanding. Otherwise, roll again on the hunt event table before moving on the hunt board. | 1d10 | Event revealer | | ----- | ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- | | 1 | A colossal finger descends from above, crushing a random survivor. They suffer 2 event damage to every hit location. | | 2 - 4 | A random survivor tears off hysterically along a branch in the path. They return hours later, ghostly pale and with no recollection of what happened. They lose 1d10 survival. | | 5 - 7 | The path twists and turns dizzyingly into the dark. All survivors suffer 1 brain event damage and the event revealer rolls again on this table, adding 2+ to their roll. | | 8 - 9 | The path leads the survivors to a large stone face with lanterns for eyes. Inside its open mouth is a bounty. Each survivor gains 1 random basic resource. | | 10+ | The path leads to the beast you are hunting! The survivors [[Rules/Ambush]] the monster.<br>If any survivor has the **Honorable** disorder, they realize the folly of their ways and may remove the disorder. If any survivors remain **honorable**, they announce their presence to the monster: the monster [[Rules/Ambush]] the survivors instead. |